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▸ WILD ROSE ADVENTURES

Wild Rose Adventures

Overwhelmed, Wild Rose questions the holographic librarian, who reveals the archive holds not just knowledge, but a cosmic lineage, and that Wild Rose has been chosen for a pivotal, dangerous role. A map of the galaxy illuminates, highlighting Earth as a critical nexus in an impending universal conflict. She's given a choice: reject this destiny and return home, or embrace the terrifying truth that her world, and countless others, now depend on her.

GeneralAmerican ComicsEnglish26 pages
▸ CAST

CHARACTERS

Wild Rose

supporting

Wild Rose is an eighteen-year-old farm girl living on Vancouver Island who feels more at home in the forest than with people, hinting at a deeper connection to nature that will likely play a role in the story.

Grix

supporting

An older rogue mouse with scruffy, coarse grey-brown fur, a lean and scrawny build, and a prominent jagged scar running down one side of his face. He has hard, narrow black eyes, frayed whiskers, a notched ear, and a tense, aggressive posture.

Grogg

supporting

Grogg is a middle-aged male alien with rough, grayish-brown skin that is deeply weathered, showing lines and textures across his face and hands. He possesses a heavy, prominent brow that often casts shadows over his narrow, dark, and resentful eyes. His jaw is strong and frequently clenched, indicating his determined and often bitter disposition. He has no visible hair. His build is average and sturdy, suggesting a life of physical work. He wears practical, dark, and slightly worn work clothes, such as a utilitarian jumpsuit or a simple tunic and trousers with heavy boots, suitable for a working-class individual on an alien space station. He often has a cold, calculating expression, sometimes curling into a thin, mirthless smile.

Thrax

supporting

Thrax is a stocky, powerfully built humanoid alien with thick, mottled gray-green skin that looks leathery and resilient. Broad shoulders and a strong, firm grip. Features a wide, flat face with small, deeply set eyes that are a deep amber color. No visible hair. Wears a practical, short-sleeved work jumpsuit in a dark, utilitarian color like charcoal or dark blue, designed for durability and ease of movement in a space station environment.

Krell

supporting

Krell is a compact insectoid being, roughly human height but with a segmented, robust build. Covered in dark, iridescent chitinous plating, a deep violet or emerald green, that gleams under the station lights. Four slender limbs, with the two primary arms ending in multi-jointed, chitinous hands that click softly when moved. A small, multifaceted head with large, dark compound eyes. No visible mouth. Wears a simple, dark, durable tunic or uniform appropriate for pub work, with reinforced seams, over their chitinous body.

Refinery Official

minor

The Refinery Official is a tall, imposing humanoid figure with smooth, metallic silvery skin that gleams. Their face is angular, with sharp features and piercing blue eyes that have a subtle digital glow. Several subtle mechanical implants are visible along their jawline and temples, seamlessly integrated into their silvery skin. Wears a sleek, form-fitting professional uniform in deep charcoal gray, with subtle corporate insignia on the collar. The uniform is tailored, conveying authority and efficiency.

Dock Master

minor

The Dock Master is a squat, broad-shouldered alien with mottled gray skin that shows signs of wear and tear, suggesting a life of manual labor. Their most striking feature is three large, dark eyes arranged vertically on their face, giving them a wide field of vision. A wide, downturned mouth. Wears a heavily stained, utilitarian work vest over a simple, durable jumpsuit, indicating their role in a busy docking bay. A utility belt with various tools and communication devices is cinched around their waist.

Vex

supporting

Vex is a tall, slender humanoid alien with an ethereal, almost skeletal build. Their skin is a pale, translucent blue, giving a faint glow. Long, elegant neck and a small, delicate head with large, liquid black eyes and no discernible nose or mouth. Their most distinctive feature is their extremely elongated, multi-jointed fingers that move with surprising grace and gentleness. Wears a flowing, dark robe-like garment made of a synthetic, breathable fabric, allowing for freedom of movement and emphasizing their slender form.

Kess

supporting

Kess is a humanoid alien with deep blue skin, four arms, and tired, dark eyes that reflect years of weariness. He has a lean, average build. He wears a stained, practical apron over simple, functional clothing suitable for a bartender in a space station, perhaps a tunic or jumpsuit in muted tones. He often carries a cleaning rag. His posture is often slumped or leaning, indicative of his fatigue. Despite his weariness, there's a subtle wisdom in his gaze.

diplomat rose

protagonist

buxom irish canadian eighteen year old woman with frizzy red hair, wearing a form fitting suit that shows off her slim, muscular figure. she's serious yet with a quick and ready laugh, with a hidden cunning side.

Pip

supporting

A small, young mouse with sleek, neatly groomed grey fur. Its eyes are a bright, intelligent black, constantly alert. Pip stands confidently on its hind legs, with small, perked ears and a long, thin tail, demonstrating unusual determination for its size.

Catherine

supporting

Catherine is a sturdy, middle-aged woman in her early fifties with gray-streaked, shoulder-length brown hair often tied back loosely. Her face shows the lines of worry and hard work, with kind but concerned blue eyes. She has a fair complexion. She typically wears practical, well-worn farm clothing, such as a faded, floral-patterned apron over a simple long-sleeved shirt and sturdy trousers, appropriate for life on a small farm in the forests of Vancouver Island. Her hands are calloused from farm labor.

diner girl

protagonist

slim, attractive, happy and smiling eighteen year old with frizzy red hair, irish canadian girl with a red and white checked waitress outfit, including a frilly white apron

Aether

supporting

A towering, vaguely humanoid figure, easily twice the height of a human, composed entirely of swirling, luminous light and intricate, shifting geometric patterns. Its form constantly flows with data streams and pulsing energy, giving it an ethereal yet artificial appearance. The patterns subtly rearrange to convey emotion or emphasis, hinting at ancient authority and profound intelligence. It has no discernible clothing or physical features beyond its radiant, ever-changing light construct.

Morley

supporting

An older Caucasian man in his early sixties with a rugged, weathered face, deep wrinkles around his tired but kind blue eyes, and sun-tanned skin. He has thinning gray hair, slightly disheveled, and a short, neatly trimmed gray beard. His build is average, with a slight stoop from years of physical labor. He wears a faded, grease-stained long-sleeved work shirt, dark work pants, and sturdy work boots. He often leans against his office doorway, observing.

Mira

supporting

A young East Asian female, nineteen years old, with straight dark brown hair pulled back into a practical ponytail. She has bright, earnest brown eyes and a slim build. Mira wears a faded, utilitarian pilot's flight suit in a muted blue-grey, adorned with a few personalized, hand-stitched patches. Her expression is resolved and determined, often accompanied by a genuine, gentle smile. Inside her cockpit, she keeps a small, worn family photograph taped to her instrument panel.

Regent Vor

supporting

A towering, geometric entity composed of pure, multifaceted crystal. Its form is imposing and angular, with sharp edges and intricate facets that constantly catch and refract the ambient light of the Senate chamber, creating shifting patterns. The crystal itself is a deep, translucent sapphire blue, with internal glints of silver and gold. It sits on an elevated platform, conveying authority. Its 'features' are geometric and unreadable, conveying coldness and power.

Zorvaxian Representative

supporting

A tall, imposing insectoid alien with a dark, iridescent chitinous exoskeleton that gleams with deep purple and black hues. It possesses four primary, powerful limbs and several smaller, secondary manipulatory limbs that often click and snap. Its head is dominated by large, multifaceted compound eyes that glow intensely with bioluminescence, shifting color from aggressive red to uncertain orange, and later to determined gold, reflecting its emotions. It stands on a compact, functional platform, its posture shifting from aggressive to resolved.

Lead Technician

minor

A smaller, less imposing crystalline being than Regent Vor, with a more streamlined and functional design. Its form is composed of clear, polished quartz-like crystal, with subtle internal veins of silver circuitry. Its facets are fewer and less dramatic than Vor's, designed for precision rather than grandeur. It has a humanoid-ish silhouette, but clearly non-organic. It wears no clothing but has glowing internal components that suggest its technical role.

Whiskerbane

supporting

A sleek, adult black cat with piercing yellow eyes that gleam with predatory intelligence. Its short, dense fur often appears to melt into shadows. It moves with silent, confident grace, its sharp claws often subtly visible.

Steve McKay

supporting

A burly, broad-shouldered man in his late fifties with a weathered, rugged face marked by laugh lines and outdoor exposure. He has a thick, bushy gray beard and mustache, with graying brown hair cropped short and pushed back. He has piercing light blue eyes behind dark rectangular sunglasses when outdoors. His typical attire consists of a black leather motorcycle vest with club patches worn over a rugged a bright red dress shirt, worn dark denim jeans, and heavy black riding boots. He carries an air of practical capability and boisterous physical presence.

PAGE 1

Panel 1:Wild Rose stands in awe, mouth slightly agape, surrounded by an infinite expanse of glowing, shimmering holographic data streams and ethereal light. She looks small and lost amidst the cosmic grandeur.

Narrator:“The hum was everywhere. A whisper in my mind, a vibration in the air.”

Panel 2:Close-up on Wild Rose's wide, disbelieving eyes, reflecting the kaleidoscopic light of the holograms. Her frizzy red hair seems to glow slightly.

Narrator:“One moment, the familiar scent of pine needles and damp earth. The next… this.”

Panel 3:Wild Rose reaches out a tentative hand towards a swirling vortex of holographic data, her expression a mix of wonder and fear. The 'data' looks like swirling galaxies and ancient glyphs.

Narrator:“Impossible. Beyond anything I'd ever imagined.”

Panel 4:A wider shot shows Wild Rose spinning slowly, trying to take in the sheer scale of the archive. Countless crystalline structures, each glowing with internal light, stretch into the ethereal distance.

“Hello? Is anyone here?”

Panel 5:The perspective shifts to show Wild Rose from a slight distance, a tiny figure against the backdrop of the vast, silent, glowing library. Her silhouette is framed by a particularly large, intricate holographic projection.

Narrator:“Panic began to set in. This wasn't a dream. It felt too real.”

PAGE 2

Panel 1:Wild Rose runs a hand through her frizzy red hair, her brow furrowed in confusion and growing distress. Her eyes dart nervously around the impossible space.

“Where am I? What is this place?”

Panel 2:A serene, matronly alien, Lilith, is revealed standing calmly amidst a cluster of softly glowing holographic projections. She has kind, wise eyes and an aura of quiet authority. She observes Wild Rose from a distance.

Panel 3:Wild Rose spots Lilith. Her initial fear gives way to a flicker of hope, then immediate demand. Her expression is a mix of relief and intense questioning.

“Hey! You! Can you hear me?!”

Panel 4:Wild Rose starts to move towards Lilith, her steps hurried and determined across the ethereal floor. The holographic projections ripple slightly as she passes through them.

Panel 5:Close-up on Lilith's face. A gentle, knowing smile plays on her lips as she watches Wild Rose approach. Her eyes hold an ancient wisdom.

PAGE 3

Panel 1:Wild Rose stands before Lilith, panting slightly from her hurried approach. Her hands are clenched into fists at her sides, demanding answers.

“Where am I? How did I get here? What is this place?!”

Panel 2:Lilith looks directly at Wild Rose, her expression calm and unperturbed by the girl's frantic questions. The holographic data shimmers softly around them.

Panel 3:Close-up on Wild Rose's face, her eyes wide with a mixture of fear, frustration, and a desperate plea for understanding.

“I was just… in the forest. On Vancouver Island. One minute, I was touching a silver craft, the next… this.”

Panel 4:Lilith gently raises a hand, a gesture of calm. Her expression is still serene, but with an underlying seriousness.

Narrator:“Patience, young one.”

Panel 5:Wild Rose looks at Lilith, momentarily silenced by her calm demeanor, but her frustration is still evident in her stance.

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