Turn a comic you already made into a moving film. ComicInk reuses your characters and renders them in a matching cinematic style to direct a multi-scene movie — same cast, now in motion. Start with 100 free credits, no card.
Animate your comic freeAnimating a comic with ComicInk doesn't mean redrawing it frame by frame. It means taking a comic you have already built — with its cast and its world — and letting AI direct it as a moving film in a matching cinematic style. ComicInk reads the story, breaks it into scenes, and renders each one as a clip, so the panels you drew become shots that move, instead of a static page.
Because ComicInk is one studio for both comics and video, nothing gets lost in translation. The characters keep the faces you designed, the world keeps its look, and the film renders in a cinematic style matched to the comic it came from. You go from a finished comic to an animated version of the same story without starting over — the comic stays print-ready, and the film is a new way to share it.
That makes animating a comic the natural next step once a story is finished. A static comic is perfect for print and for reading at your own pace, but a moving film is what travels on social feeds and grabs attention in the first second. With ComicInk you get both from the same source: draw the comic once, then animate it whenever you want a version that moves, talks and plays — without paying an animation studio or learning a video timeline.
Three steps from a finished comic to a moving film — the AI handles the directing in between.
Point ComicInk at a comic you already made. It reuses your characters and assets in a matching cinematic style — no re-drawing.
ComicInk storyboards the story into scenes, casting your existing crew so every shot stays on-model.
Each scene renders as a moving clip and stitches into one multi-scene film you can download and share.
ComicInk maps your comic to the closest of its 12 cinematic styles — 3D animation, anime, manga, cartoon, realistic, noir, watercolor, vintage, claymation, pixel art and cyberpunk — so the film stays visually faithful to the comic instead of swapping it for a generic AI look. You can also pick a different style if you want a new look.
Each scene renders as a video clip and assembles into one continuous film in the editor, where you can re-order scenes, tweak the script and add captions. When it's ready, you download a standard MP4 you can post anywhere or share alongside the print-ready comic.
The hardest part of animating with AI is keeping characters recognizable. ComicInk solves it the same way it keeps a comic series on-model: one locked cast, reused shot after shot.
The cast from your comic carries straight into the film with the same faces and outfits.
You never redesign a character to animate it — the film reuses exactly what you already drew.
Build a multi-scene movie where the story carries and the cast stays consistent scene to scene.
Video renders are billed per second of footage. A 10-second scene at 720p is roughly 1,500 credits, and the studio shows the exact credit estimate before you render — so you always know the price before you spend a credit. Every new account starts with 100 free credits and its first two comic renders free, no card required. ComicInk Plus is $19.99 a month for 4,500 credits, enough for about three 10-second scenes, and is the plan that suits video. ComicInk Basic is $9.99 a month for 1,500 credits — about one 10-second scene — so it suits comics better. You can top up with a credit pack any time. Credits never expire.
Point ComicInk at a comic you have already made. It reuses your existing characters and assets, maps the comic to the closest matching cinematic style, breaks the story into scenes, and renders each one as a moving clip — so the comic becomes a film without any re-drawing or re-casting.
Signing up is free: every new account gets 100 free credits, no card required. Writing the script, building the cast and storyboarding cost little. Rendering footage is billed per second — about 1,500 credits for a 10-second scene at 720p. ComicInk Plus is $19.99 a month for 4,500 credits, enough for about three 10-second scenes, and is the plan that suits video. ComicInk Basic is $9.99 a month for 1,500 credits — about one 10-second scene — so it suits comics better. You can top up with a credit pack any time. Credits never expire.
Yes — that is the whole point. The same cast from your comic carries straight into the film. The character who opens your comic keeps the same face, outfit and style on screen, so the animated version reads like your comic in motion rather than a stranger redrawing it.
Yes. The same consistency that keeps a face steady across a comic series drives the film, so your characters look identical from the first scene to the last across a multi-scene movie.
ComicInk maps your comic to the closest of its 12 cinematic styles — 3D animation, anime, manga, cartoon, realistic, noir, watercolor, vintage, claymation, pixel art and cyberpunk — so the animated version feels true to the comic it came from. You can also pick a different style if you want a fresh look.
No. There is no re-drawing and no re-casting. ComicInk storyboards your finished comic into scenes automatically and renders the motion, so you go from a static comic to a moving film in a few steps.